Tag: unitywebrequest
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UnityWebRequest works only in the editor, not in the standalone build
-1 I noticed that UnityWebRequest is working BUT only in editor mode. When I build the game (in this case Im building Standalone for Windows 10) the response code is "200", but the {response.webRequest.downloadHandler.text} is equal to: "{"Errors":[{"extensions":{"internal":{"no connection to the server…. ecc… I knew that if response code equals 200 it means the connection…